What this means is that if you now rebuild the cache, the object will not be re-cached - that is, the existing cache will be preserved. Lock CacheĬhecking this box will 'lock' the cache on the object the tag is attached to. This lets you switch between different caches very easily by checking or unchecking this switch in the appropriate tags. If you have multiple cache tags on an object, the object will use the first cache tag which is enabled. To prevent use of the cached data without deleting it, uncheck this switch. If an object is cached, its cached data will be used during playback if this switch is checked. Interfaceįor the buttons at the bottom of the interface, please see the ' Common interface elements' page. Deleting the tag will delete the cache data for that object and the cache will have to be rebuilt if you need it again. The Cache tag holds the cached data for an X-Particles object.
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